Naoki Yoshida spoke at the Final Fantasy 14 Fan Fest in Berlin on July 26 about the challenges of remaking classic titles such as Final Fantasy 6, 8, and 9. He said, "Look at Final Fantasy 6, it's such an incredibly huge game. The scale is just immense. If we did remake those other titles, we'd probably end up having to release them in four or maybe even five instalments" [1, 2, 3, 4].

Yoshida acknowledged players' desire for more remakes but stressed the practical difficulties. "I understand the feelings of the players, but you gotta think about it," he said, emphasizing that the scope of these games makes single-release remakes very challenging [1].

Naoki Hamaguchi, who worked extensively on the Final Fantasy 7 Remake trilogy, credited the rare dedication of the development team for completing that large project over more than 10 years. He said, "Not only was it a matter of timing, I think it was a miracle that we were able to get these people who were willing to stick around and keep motivated to work on so many of these titles back-to-back" [1, 3]. Hamaguchi also repeatedly denied rumors that he is currently working on a Final Fantasy 6 remake, stating that it is not a simple decision [1, 3].

Final Fantasy 6 is often described as "incredibly huge" and "immense" in scale, making its remake a massive undertaking that would likely require multiple parts to deliver properly [1, 2, 3, 4].

One possible approach to making remakes more feasible could involve using Square Enix's HD-2D engine, as seen in Final Fantasy Resonance. This technique might allow pixel-art games like Final Fantasy 6 to be remade as a single release with lower complexity, but it is less ambitious in scope than a full 3D remake [2].

The Final Fantasy 7 Remake trilogy itself took over 10 years to develop, demonstrating the time commitment needed for large-scale remake projects [2, 3].

The discussion at the Berlin Fan Fest highlights the balance between fan expectations and the practical realities of game development for classic Final Fantasy titles. The development team has no confirmed plans to start remaking Final Fantasy 6 yet and continues to weigh options carefully [1, 3].