Square Enix released The Adventures of Elliot: The Millennium Tales on June 18. The game is an action-adventure title using the developer's HD-2D art style, marking its first use in a non-turn-based RPG format [1]. Players control Elliot, an adventurer summoned by a king to save a princess and the fate of a kingdom [2, 1].
The game features time travel mechanics that allow players to traverse different historical periods. These shifts affect locations and routes within the magical city of Philabieldia, explored during eras such as the Age of Magic and Age of Reconstruction [2, 1]. Elliot’s small blue fairy companion Faie offers combat support and puzzle hints throughout, with players able to reduce her frequent dialog in settings [2, 1]. A PC Gamer review noted Faie's persistent commentary, describing her as constantly explaining puzzles and commenting on every combat detail [1].
The gameplay and visuals evoke classic '90s 2D top-down adventure games like The Legend of Zelda: A Link to the Past, Chrono Trigger, and Final Fantasy 6 [2, 1]. IGN praised Elliot's character, calling him "easy to root for, charismatic without ever crossing over into cheesy" [2].
Estimated playtime is around 20 hours, including notable emotionally impactful moments in the post-game phase [2]. The game is priced at $60 or £50 for its worldwide release [1].